Grappler update

Development update

In this update I was focused on fixing as many bugs as possible.
To name a few I managed to wrangle;
  • pistol exceeding max ammo bug
  • shoot animation now plays as a montage on its own slot, BEFORE the aim offset
  • dropped TNT couldn't be picked up again Bug
  • fixed the inability to switch weapons after 'commander mode' (video below)
In addition to those bugs, I managed to re-write the grappler scripts to allow grappling to moving targets and to 'hang' on current targets. *(videos below)



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